I coordinate my party so that the tanks hang back when fireballs are flying in--even if I miss a few of the enemies that rush my tanks, well, the tanks will take care of them--most of my artillery spells are meant to drop enemy spellcasters faster.
Exception: When my main character was cleric/mage with 110% fire resist. The whole strategy that game was for him to attract a crowd, and then drop a fireball or sunfire on himself, with Jan and Edwin adding fireballs, and Jaheira firestorms...
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"Many are my names in many countries. Mithrandir among the Elves, Tharkun to the Dwarves; Olorin I was in my youth in the West that is forgotten, in the South Incanus, in the North Gandalf; to the East I go not"
--The Two Towers
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