That is the biggest mistake made when people tried to take the Shadow Thieves into consideration. Weimer gave them a mage class which was a useless idea because they have no spells, same goes for the original Mae'Var, he has a mage class but it couldn't be used because they put armor on him.
Honestly Dundee, I don't think the Shadow Thieves should have a mage class, I think the Assassin/Mage classes should remain seperate (you have your killers and your wizards). Now unless you put bracers of defence on them, negating the armor, I suppose it would be alright (even if they are pansies, AC of 10 is too weak). Ideal levels for a thief/mage, I would probably go with 5/7.
I agree with your spells suggested for their spell slots, but for the third level, I would most likely go with Dire Charm and Haste.
Thinking like a thief wise spell wise, haste would work because it is a thief tactic, not to stay in the thick of the battle but to be quick on your feet, attack and retreat. Dire Charm, speaks for yourself, "I'm not powerful, so my enemy will fight for me."
As long as we're on the subject, is the future modifications going to include any quick slot items for them to use? (wands of fear and such)
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