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Old 02-22-2004, 11:59 PM   #4
jcompton
Elminster
 

Join Date: May 29, 2002
Location: USA
Age: 48
Posts: 453
Quote:
Originally posted by SixOfSpades:

I have so far neglected to offer my congratulations on the 1-day NPCs, so let me remedy that: Huzzah! Huzzah! Huzzah! Tell me, was the design work spread out over a period of weeks, with the actual coding all done in a day, or was it 16 hours from conception to .zip file?
You'd have to ask Bons how Hessa came about--it's a subset of her Surayah project so I suspect that her character concept has been around for a little while.

In the case of Ghareth, I think the Wednesday before the project date was when I said "Okay, I'm really going to do this thing" and I did a little brain-racking to see what I could come up with that I was interested in, and I came up with a low-level F/M Cowled Enforcer type. It was actually watching my Season 2 Babylon 5 DVD set that got me thinking about his situation.

So, yeah, Wednesday was the concept. Then on Thursday or Friday I prebuilt the CRE and came up with the name, and did just a little brainstorming for "what kind of guy will he be?" since I wanted to find the portrait. Didn't write anything down, though.

It wasn't until Sunday morning that I actually started writing out dialogue, though. Wrote and coded it all in one day.

Quote:
About the NPCs themselves: Don't we get any teaser info? For instance, finally being able to have an Evil Thief is a great blessing, but a pure-classed, non-Dualable, vanilla Thief is....kinda bland. Will there be unique items and plot twists to sway us and ring the bell of our salivary glands?
Let's always hearken back to "it's a one-day NPC" when addressing that question. You're not curious what the new area is? You're not curious how she might affect the Saerk plot? Hints are already dropped.

I will also say that I consider Hessa's "in-forest" comment to be among the best lines I've seen/heard in a mod, ever.

Quote:
Also, what levels is Ghareth? Does he have any interesting quirks? I ask because I've designed a recruitable Fighter->Necromancer, and I'm just hoping they aren't too similar.
3/4. Interesting quirks, I'll let others be the judge of, but if the answer turns out to be "no" I'll just hide behind "one-day" again. [img]smile.gif[/img] He has no spiffy powers or abilities or swag, if that's what you mean.

[ 02-23-2004, 12:00 AM: Message edited by: jcompton ]
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