Rataxes, Wands of Frost might be easy to avoid with a soloist, but try micromanaging a party to avoid the effects without entering into "Spacebar-Hell" mode.
I too have yet to see a SThief successfully "use" the Wand of Polymorph on me, but wait, recall that the SThief does not actually use the wand on you.
If you have time, you might want to give my new script a spin. Just start a new game and rest two times. Then we will see whether the Wand of Polymorphing usage becomes more effective.
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To all,
Currently the SThieves are Fighter/Mages. I was wondering about the following... ...
1) Do you mind that they are Human and multiclassed? Note that the default game has this oddity too. Although I do wonder whether their saving throws are correct. All straight 10s.
2) Would you prefer them to more "legit"? If so, which would you prefer?
- Assassin, level 8. * in Long Sword & Single Weapon Style. All points split evenly between Hide in Shadows and Move Silently.
- Assassin->Mage(4->5). * in Long & Single Weapon Style. No Potions of Invisibility (no more harvesting [img]tongue.gif[/img] ), attempts to cast Invisibility instead (I was pondering Mirror Image). Will cast Armor when spawned (more like apply really. I don't mind cheating this part because Armor lasts for 9 hours). Will cast Magic Missile (3 missiles at level 5). Will cast Vampiric Touch when HP is below 50%. All points split evenly between Hide in Shadows and Move Silently.
Spell list will be something like this,
Lvl 01: Magic Missile x3. There are 4 slots, but minus one for the Armor.
Lvl 02: Invisibility x2
Lvl 03: Vampiric Touch x1
Comments?
ADD] Would people prefer a 6->7 Assassin->Mage? The lvl 8 Assassin has 70000XP. A 6->7 will have 80000XP, and the 4->5 only has 25000XP.
[ 02-21-2004, 12:24 AM: Message edited by: Dundee Slaytern ]
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