Quote:
Originally posted by Rataxes:
Well I'm glad our games match up on at least one oddity I think there's something strange about the Wand of Polymorph as well though, because I've never ever failed a save against it. Or maybe I have failed the save, but the wand just doesn't do anything?
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The wand does work. Well... technically not the wand. Okay... this is how the AI Script works.
When the Shadow Thief spawns, he has a 25% chance to get one of the following wands,
Wand of Fear
Wand of Paralyzation
Wand of Cold
Wand of Polymorphing
The wands each have one charge. The script checks which wand the SThief has and magically casts a spell out of thin air through ReallyForceSpell()
HELL_FEAR
TANARI_PARALYZE
WIZARD_CONE_OF_COLD
WIZARD_POLYMORPH_OTHER
The SThieves do not actually Stealth by the way. They have infinite castings of the level 2 arcane spell Invisibility. Why Weimer chose not to use Hide(), I have no idea. It would have added more realism really... and he cannot say that it cannot be done. Rataxes is right on one point though, this code block only kicks in when the SThief sees no hostiles.
If anybody is interested... I can make a modified script. I will not change the behaviour, just how the wands are used and making the SThief actually try to Stealth. If the SThief fails to Stealth, well just too bad for him. Luck of the draw.

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