Quote:
Originally posted by Andraste:
quote: Originally posted by Nerull:
QUOTE]I take it you used Shadowkeeper, then? Half-Orcs cannot be mages.
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Yes. I knew exactly what stats etc I wanted. They weren't particularly high and would have been easy to roll, but the whole process would have been a pointless charade, plus as you say, I couldn't have been a mage/cleric. I judged that this bending of the rules was purely aesthetic and conferred no unfair advantage (and why can't a smart half-orc take after his human parent and learn magic?) [/QB][/QUOTE]In 2nd edition it does matter. Of course, that's part of the reason I like 3rd edition better; any race can be any class or combination of classes. But hey, if that's what you wanted to play, then knock yourself out. The more I think about it, I originally stated that I wanted to play a wild mage way back when, so might just be worth my time to at least start with that (I can always change my mind later...). I'm thinking Chaotic Good or Chaotic Neutral (or play a Necromancer and go evil...).