02-01-2004, 09:29 AM
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#7
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Symbol of Cyric 
Join Date: November 17, 2002
Location: Sweden
Age: 39
Posts: 1,359
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Quote:
Originally posted by Assassin:
quote: BEnefits of a C/M over a Sorc:
- Cleric HLAs in Chain Continguency, and other Cleric spells triggers.
- Skeleton Warriors, Devas, Aerial Servants, Fire Elementals. These are all Cleric spells, which means the Mage side can focus on other spells.
- Dispel Magic is also a Cleric Spell, again allowing the Mage side to focus on other things.
- Same with True Sight.
- Legitimate, permanant, 25 Strength.
- More benefits than Wish from high Wisdom.
- Turn any hostile Skeletons.
- Clones give more Cleric spells, too...
- Pro Evil 10' Radius.
Benefits of a Sorc over a C/M:
- Decide what to cast in battle rather than beforehand.
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Quite of few of these don't even really change the battle at all.
For example, the Pro Evil 10' radius. Who uses Demons anyways? And they're pansies compared to Planetar. Turn Skeletons? Summon Monsters? All neglieble with a simple Death Spell. Strenght doesn't really matter if you can't hit the Sorcerer, and a Sorcerer can get a high Wisdom as easily as a C/M. Remove Magic, in a battle like this, is better than Dispel Magic, and both sides have True Sight. However, the one thing that makes a C/M shine in comparison to other Clerics is the fact that their Cleric Spells are also speeded up by the Robe of Vecna. Very useful, that.
You forgot one thing for Sorcerers: Their flexibility in using clones. Perhaps the biggest thing going for them, it allows a Sorcerer to summon up a PI and have it summons Planetar(s) and Mordy Swords, while allowing the real Sorcerer to still cast Mordy Swords himself, or draw down a Comet.
Well, now to the real combat:
Implosion may Stun the Sorcerer, yes, and do some blunt damage. However, it probably won't be doing any Fire damage from the Protection spells put on by the Sorcerer. Or, a simple Mislead could cause it to go astray, hitting the clone instead of the Sorcerer. A question: Will Mirror Image/Cloak of Cheese block Implosion?
How about equipment? Will said opponents be allowed to use the Boots of Preservation? Will they be allowed to use the Cloak of Cheese? [/QUOTE]Mirror Image will block Implosion, but the cloak will not. Could be interesting to note that even with Protection from Fire activated, a triple Implosion will still deal 30-300 points of crushing damage, 15-150 if you make all three saves.
With no prebuffing allowed, save for setting up your contingencies, I bet the fight would be over the instant the C/M's 3x Implosion CC goes off, assuming enough experience for the C/M to actually have level 9 spells.
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