Quote:
Originally posted by Illumina Drathiran'ar:
A level 30 Cavalier versus a level 30 sorc, though... The Cavalier might be able to cut up the sorc, if the Cavalier gets close enough, and the sorc doesn't have Protection from Magical Weapons cast.
However, let's play this out. Give the Cavalier Carsomyr, and give the sorc the Robe of Vecna.
Cavalier- Attacks Sorceror
Sorceror- Casts Improved Alacrity
Sorceror- Casts Flame Arrow
Sorceror- Does (damage) to Cavalier
Sorceror- Casts Flame Arrow
Sorceror- Does (damage) to Cavalier
Sorceror- Casts Magic Missile
Sorceror- Does (damage) to Cavalier
Sorceror- Casts Power Word: Kill
Cavalier- Death
Winner- Sorceror
Sure, I see where you're coming from, InjaYew, and a cavalier with the Holy Avenger is fine against monsters, but I think, to judge two classes, we have to assume they'll be fighting each other. I think the only real tossup, when it comes to power, is Sorceror Versus Cleric/Mage. That, to me, is the only real question.
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I'm actually not qualified to argue having never played a sorceror before. I've done a pure fighter, a cavalier, and now I'm a ranger\cleric. I usually like to play a battle mage type character so I can be ready for more varied situations. Next game I will probably try the sorceror since I've been reading more about them here. The magical characters take some thought, planning, and a good working knowledge of the spell book. I don't think I could have hacked it (no pun intended) as a purely magical character in the beginning. I might have a better chance at it now. I am curious though, how does one handle magic resistant beings like golems? (I hope I haven't over-looked this on this thread. If I have, just ignore me.

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