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Old 02-01-2004, 05:21 PM   #21
Dace De'Briago
Silver Dragon
 

Join Date: December 28, 2002
Location: Wales
Age: 45
Posts: 1,617
Quote:
Originally posted by Xen:
quote:
Originally posted by Dace De'Briago:
quote:
Originally posted by Leslie:
With TOB installed I vote for fighter/mage multiclass. Can protect and attack. Can combine Time stop and many auto hits + other almost cheesy combos.
Why Fighter/Mage multiclass when you can have Kensai/Mage dual class? [/QUOTE]To quote Leslie: F/M Multi-Class eats Kensai->Mage Dual-Class for breakfast. [img]smile.gif[/img]

Why? It is MC so you get HLA`s from both world. And you don`t have to wait for an eternity to re-activate like when you are DCing.
[/QUOTE]Actually, level 21 Kensai/Level 22 Mage is optimum.

We get several Fighter HLAs and several Mage HLAs. More hitpoints. Kensai to hit/damage bonuses.

Granted, we do have to wait for the mage class to activate, but it FLIES by in the later stages of the game... plus we have LOOOOOOOOOOOAAADS of hitpoints to play with [img]smile.gif[/img]

Kensai/Mage over the dual class every time.
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