Quote:
Originally posted by Illumina Drathiran'ar:
Pirengle.... WE HAVE A VICONIA FAN CLUB?! Why was I not informed of this?!
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Because, as a somewhat loyal Jaheira fan, I hired the Shadow Thieves to investigate this big Viconia fanbase problem. And I've instructed them to investigate anyone who asks about it.

[img]tongue.gif[/img] (I've heard rumors that the Night Masks have already taken care of the Anomen fans generated by FW's flirtpacks. [img]tongue.gif[/img] )
But anyway...
I'm wondering what could happen with a mage vs. cleric with a fair fight. Then compare the results to a same-level 3rd edition mage and cleric with similar gear. Looking at my PHB, clerics can get Greater Glyphs of Warding for up to 10d8 damage, Holy Word-type spells that damage lawful/chaotic creatures, Antimagic Fields, and two really nifty spells: Soul Bind (prevents a newly-dead soul from being resurrected) and Auras (four different ones, each provides +4 AC, +4 all saves, resistance to mind-control magic, chance of confusing or slowing or blinding target with a successful hit depending on which aura, and another save bonuses to spells). In 3e, a high-level cleric does indeed recieve a lovely bag of tricks.