this is true, dundee, and so I object to the rhetoric that has pervaded this thread as to the *necessity* of having a second cleric.
even on that level, there is something to be said about the game design and what it demands to be solved. There is the problem of traps, the problem of stoneskinned mages, etc. and that discussion is worth having--which classes are "necessary" for inclusion because of X problem.
a second divine spellcaster falls outside of all of these "necessities" and I just wish that it would stop being portrayed as such, however useful they are regardless.
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