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Old 01-05-2004, 09:34 AM   #29
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Well...
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Some Tactical Spoilers
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... the fight is easily won with traps, and it is justifiable too; because

1) They warn you of "serious consequences"
2) You know they teleport in when you cast a spell

So a bevy of traps laid around your Mage and some summons from a Priest; and voila! You have set up an ambush to beat the tar out of the Cowled Wizards.
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