So if I choose a school, what will spell immunity protect my mage from? According to the manual, each schools specializes in:
Abjuration - Protective magic.
Conjuration - Summoning creatures and create objects.
Divination - Detection and divining magics.
Enchantment - Manipulation minds of other beings.
Illussion - Creating illussions.
Evocation - Evocation magic.
Necromancy - Magic dealing with death.
Transmutation - Alters physical reality.
From this, I can only draw the conclusion that spell immunity protect my mage from:
Abjuration - no idea, I read somewhere about maze, but is that a protection spell? makes no sense
Conjuration - no idea, summoned creatures can't hurt him?
Divination - Protection from spells such as true sight and detect invisibility.
Enchantments - Protection from domination, charm, dire charm.
Illussion - illussions can't hurt him?
Evocation - I read somewhere that evocation involves area spells such as cloud kill, so choosing this school would protect my mage against that?
Necromancy - Death spells such as death spell, vampire touch, cause wounds?
I know I am generally wrong, so if someone would be kind enough to write what each school pick would protect my mage from when casting spell immunity, I'd appreciate it.
__________________
Anything that can go wrong will go wrong.
|