I pretty much always insane, just for the heck of making it a little tougher, but I
like having max hitpoints, and rightly so: If my character is going to be the child of Bhaal, he should at least have some useful attributes, besides cure light wounds, slow poison and DUHM (maybe that's not a great acronym). I usually try to roll a set of attributes that I feel is fitting (not 18,18,18,18,3,3) for my character class, and I try not to play with it too much, so I feel that hitpoint max-ing is fair. Plus, I'm soloing a F/M/T right now, and if you don't do things right, you can start the game with like, 32 hit points
EDIT: Bhaal, not bhall. You'd think I'd never learned how to spell.
[ 11-26-2003, 05:14 AM: Message edited by: ryaldin ]