View Single Post
Old 10-24-2003, 05:04 AM   #22
ryaldin
Elminster
 

Join Date: April 23, 2002
Location: Helena, MT
Age: 42
Posts: 458
Quote:
Originally posted by Pirengle:
IWD and IWD2 don't have this downtime--death is always two steps away from a bad decision and experience and cash are always hard-won.
I think that the difficulty of a game is always a direct reflection on the playing style of the individual. For one thing, on Standard 2nd Ed. difficulty, with a full party of six characters, for example a PC who is a fighter mage, Minsc, Aerie, Jaheira, Yoshimo and Keldorn, the game quickly becomes rediculously easy. Three tanks, three spellcasters and a theif, and there's almost nothing you can't kill, bash, blowup, backstab or set fire to. Child's play.

However, there's also various options, like reducing the number of party members, or attempting to role play and get to ****SPOILER****
*
*
*
*
*
**
*
*
*
*
Imoen as Rapidly as possible, without completing every side quest, and without buying or picking up every powerful item in the game. Also, you can turn the difficulty up.

At the moment I'm playing an evil party, with only the PC (a theif), Korgan, Edwin and Vicona. I'm attempting to do only what is necessary to get to 'That unfriendly mage fellow'. I don't buy armor, weapons or anything else unless it's absolutely imperitive, and I rely mainly on those things that I find along my way to Irenicus.
__________________
[img]\"http://userpic.livejournal.com/10817323/260901\" alt=\" - \" /><br />\"My style? You could call it the art of fighting without really fighting.\"<br /><br />\"Something vexes thee?\"
ryaldin is offline   Reply With Quote