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Old 10-03-2003, 06:37 PM   #6
Faceman
Hathor
 

Join Date: February 18, 2002
Location: Vienna
Age: 43
Posts: 2,248
Quote:
Originally posted by rhapsody407:
could it possibly be the githyanki in the city trying to fight me for the vorpal blade? if so, do you know of all their locations.

Two more things:
One, the link given has a no-link page rather than a FAQ, is there an alternate site?
Two, i managed to botch my viconia romance (hit 3 instead of 2 grrr) and need to reset it using
CLUAConsole:SetGlobal("VICONIAROMANCE","GLOBAL","X") where X is some number correspoinding to a place in the romance, does anyone know what number to set it back to so that the romance has just started?

thx
--rhap
CLUAConsole:SetGlobal("VICONIAROMANCE","GLOBAL","X") will not take you to a certain place in the romance but only set the amount of time it takes until the next dialogue.
CLUAConsole:SetGlobal("VICONIAROMANCE","GLOBAL","1") is commonly used to activate the next dialogue by players who are a bit impatient with the romances. However it only works if the romance is active.
For a good guide to romance variables visit sorcerers.net and check out the RomanceGuide there.
I'll post a short list myself:
Please note that "Viconia" can be substituted with the name of any other romanced character.
  • CLUAConsole:GetGlobal("ViconiaMatch","GLOBAL") - will show you if your PC meets the requirements to romance Viconia (=1) or not (=0)
  • CLUAConsole:SetGlobal("ViconiaMatch","GLOBAL",X) - will set that value to X. (e.g. if you want to romance Viconia with an Elf as PC)
  • CLUAConsole:GetGlobal("ViconiaRomanceActive","GLOBAL") - will tell you if the romance is not yet started (=0), running (=1), successfully finished (=2), screwed (=3)
  • CLUAConsole:SetGlobal("ViconiaRomanceActive","GLOBAL",XX) - will set that value to X (e.g. to get a screwed romance running again)
  • CLUAConsole:GetGlobal("LoveTalk","LOCALS") - will tell you at what point (dialogue) in the romance you are. The higher "LoveTalk" is the farther you have progressed. In a working romance this is always an uneven number.
  • CLUAConsole:SetGlobal("LoveTalk","LOCALS",X) - will set the variable to X again. Use it to get back to a LoveTalk you didn't finish as you wanted (this will NOT help you unless you manipulate "ViconiaRomanceActive" too)
  • CLUAConsole:SetGlobal("ViconiaRomance","GLOBAL",1) - will set the countdown for the next dialogue to "1". The next dialogue will occur immediately if all other requirements (non-dungeon area, certain events, resting,...) are met.

[ 10-04-2003, 04:40 AM: Message edited by: Faceman ]
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