View Single Post
Old 10-02-2003, 09:33 AM   #1
Feral
Elminster
 

Join Date: August 27, 2003
Location: The Great White North
Age: 51
Posts: 462
Six of Spades' (very useful) website has the following note under "Chapter 13":

"There are some quests that, for certain classes of characters, will cause the map to change. I mention this because you could potentially lose items: If you store equipment in an area, and then the area changes, you can't get back to it—you stashed your stuff in the old area file, but the game will only send you to the new area file. For this reason; If your PC is a Fighter, Barbarian, or Monk, don't store your gear in the de'Arnise Keep—the whole map area. Rangers shouldn't stow equipment in the Ranger's Cabin in the Umar Hills, Bards should avoid the basement of the Five Flagons, Thieves shouldn't leave stuff in Mae'Var's Guildhouse, and Mages / Sorcerers shouldn't store important items in the Planar Sphere. Of course, all of these places become safe to use for storage again, after the map changes (or, if you complete the quest incorrectly, it won't ever change, and again is safe)."

I'm confused. I played through with a ranger, completed all of the stronghold quests correctly, didn't lose my stronghold for "helping" the kids, but the map didn't change. What am I missing?
__________________
Do not meddle in the affairs of wizards, for they are subtle and quick to anger.
Feral is offline   Reply With Quote