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Old 09-30-2003, 12:47 PM   #2
Pirengle
Symbol of Cyric
 

Join Date: April 20, 2003
Location: Sarasota, Florida, USA
Age: 42
Posts: 1,101
Quote:
Originally posted by ashsays:
I have played IWD for 2 years and just bought BGII. Couple questions? 1. Does adding the expansion improve the spell list like IWD. I have found that druid’s spells choices are pretty weak in SOA. 2. Any options on single class Fighter kits. I picked the Undead hunter for my first run through and am not that pleased. I haven't run into that much undead ( on Chapter 2 so far) I wanted to get that keep and the NPC would give it to me because Paladin is not considered a fighter class? Let me know your thoughts.
(::hopes she's the first to respond:

1: Adding ToB adds three new spells for mages, a slew of special spells for all spellcasters, and the ability to scribe 9th level spells. I recommend ToB because it adds great combat and wraps up the Baldur's Gate saga.

2: Undead Hunter is the weakest of the three fighter kits, IMO. Why get bonuses for battling undead when a high level cleric or paladin could turn or convert them or a ranger could pick difficult undead as a preferred enemy? (Believe me, you'll run into difficult undead in this game! )

Fighters aren't the only class who can get the keep.

If you wish to start a new game, I suggest playing a cavalier (paladin kit) or berserker (fighter kit) as a PC. Also--I'm assuming you're an IWD veteran here--this game is heavy into magic and light on combat, the opposite of IWD. Might want to pick a class with some sort of magical abilities to get familiar with things.

[ 09-30-2003, 01:02 PM: Message edited by: Pirengle ]
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