Quote:
Originally posted by Assassin:
You do know that any Fighter/Mage can get Grand Mastery in Staves, right? Just because they don't, doesn't mean that they can't.
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That was exactly my point. I always go for Grand Mastery in Staffs with a fighter/mage. Yet this is one of the "Disadvantages" of the kit.
What strikes me as most unbalanced about these kits is that the "Disadvantages" are so small.
"NO MAGIC ITEMS" - big disadvantage
"cannot put more than one slot in ranged weapons" - so what?
I mean c'mon - "Gets immune to hold/confusion and gains 4%MR/lvl BUT must be Human, Elf or Gnome"
Now that will keep me from taking that kit.
Gosh...I SO wanted to be a halfling Arcane Avenger, where do I get my luck boni from now...ah yes my 99% MR