Quote:
Originally posted by True_Moose:
Another good idea is to put weapons in the off-hand that increase the effectiveness of the main-hand.
[item spoilers]
There are several categories. Belm, Kundane, and the Scarlet Ninja-To (monks and high-level rogues in ToB) all add extra attacks to the main-hand, causing more damage and more chance for special effects. Also, you can use Crom Faeyr, and a ToB longsword in the off-hand, to increase strength, improving to hit and damage on the main hand. Finally, there are the more defensive offhand weapons, such as Defender of Easthaven (physical resistance) and the Equalizer (mental immunities.)
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Thats awesome. You make me want to have two dual weilding characters, one with belm and one with kundane, both in their offhands. imagine the APRs at high levels!