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Old 08-20-2003, 09:37 AM   #8
Jim
Quintesson
 

Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 45
Posts: 1,088
Quote:
Your character has a maximum backstab HIGHER than the Assassin fighter mentioned in the massive critical thread. Because, without this +4 bonus, the assassin fighter would ONLY get a 392 damage, whereas your character would get 396
Hmmm, without the +4 bonus, the CF+5/Quietus Assassin/Fighter strikes for 396 on a critical (potential maximum) and the SoTR+6 Assassin/Fighter strikes for 406 damage, so there is still a deficit (remember that the proficiency bonus would be +6 rather than +5 when using the staff).

The SoTR+6 never did incorporate the +1D4 piercing damage it was supposed to, so (if we are using the fixed version), we can potentially add a further 4 damage to the SoTR calculation (although this would not be multiplied either by the backstab or by the critical), giving the Fighter/Assassin with SoTR+6 a maximum of 410 damage vs. 396.

Since we're using weapons here that do not appear in the official game (both CF+5 and Quietus+4), one could question their legitimacy. If one was to release a mod that contained a weapon that provided a * 10 backstab multiplier and 30 base damage, then all records would obviously be thrown out the window. What are your opinions on this? Personally, I feel that the maximum legitimate backstab should only be achievable using an unmodded but fully patched game.

[ 08-20-2003, 09:47 AM: Message edited by: Jim ]
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