08-19-2003, 04:50 AM
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#5
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Ironworks Moderator 
Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,766
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Quote:
Originally posted by 605:
I tried powergaming a multiplayer party before, but my game does this annoying thing in MP.
I have autopause set to pause on certain events, and whenever it pauses, I typically just look down to read what triggered it and unpause within 1 second or so. Well, in multiplayer, I've noticed that it won't let me unpause for like 3-4 seconds after it pauses. That doesn't seem like that long, but it's REALLY annoying and screws up the flow of the game when it happens 10-15 times a fight unnecessarily. So much so, in fact, that I gave up multiplayer all together out of shear (sheer?) annoyance. If there's a way to fix this I'd appreciate knowing, but don't tell me 'disable autopause', cause that's how I play and I'm comfortable that way... so [img]tongue.gif[/img]
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Just move that save game from the multiplayer savegames diretory to the single player one.
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