Both are item. I haven't tried spells yet. Right now I'm focusing on items. Spells are next on my adgenda.
I use a completely unarmed/unarmored character for testing purposes anyway.
Yeah, I figured that. I use a different encumbered system than the rest of you guys, so when fully armored my "Funky" character has a movement of 9. Kinda fits anyway. He and his armor are like spirit bonded, so he's a bit quicker than normal....
Race shouldn't have an effect on the code, should it?
I've tried multiple variations on the permanent code, nothing works.... The last variation of the code I tried was:
$SET_CHAR_MAXMOVE($TargetIndex(),18)
The editor says it's valid, but....
Okay with the activation code, I'm still having problems with. You mentioned using IndexOf Myself.... Where? There's three TargetIndex in the code....
I'm sorry to be so thick...
Not being able to do this is very frustrating.... >.<
Can I ask what the word/number in quotes in the activation code refers to? is that where the editor is storing the data?
And Speaking of 1.0, what features are we going to see? A complete Mage Spell list, I hope?