Re: Enhanced Walls II
Concerning the shift: You can see what I mean in FQ and FR, if I remember right. The walls are correct, and I think small pics are also, but the area map is shifted. Maybe that it is simply the viewport coordinates in the config.txt. I'll have a second look, however, this is a minor issue. Since you and Ben have not noticed during playtesting, I shall not be too worried about it.
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