Quote:
Originally posted by Borg:
I don't remember my "proper" d&d rules -- been too long. But, the only weapons an R/C is supposed to be able to use are Staffs, clubs, and slings?!?
Also, what are the "proper" Ranger weapons (if not multi-classed to anything else)?
I probably will equip FoA for now, with a tendancy toward unequiping it if the balance shifts.
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SOME MINOR SPOILERS
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He's thinking in terms of stereotypical "nature character" weapons (staff and club). My attitude is that you can use any weapon you like, and it all depends on how you envision the character. If you see him as a "nature cleric", then maybe sticking to staves and clubs would be your thing. Use the clubs early (assuming you do Trademeet early) then switch to staves when better ones become available. For extra roleplaying, limit yourself to natural armors (or if dual classing from ranger to cleric take the Stalker or Beastmaster kits). If you see yourself more as a cleric with scouting/ranger abilities, then flails and maces become the order of the day. Wear the heavier armors, and dual flails (FoA and Defender of Easthaven), switching to MoD when fighting undead.