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Old 01-21-2010, 01:12 PM   #2
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: Abilities of sprites (graphics not creatures)

Hiya ST.

1.) Noted. There is a trick now, if you don't mind effecting the whole design. In your config file set the rate of the text appearing from 15 to something larger, then right a lot of text in the event. The sprite is displayed until the even finishes.

2.) We can use sprites in overlands. The other issue is noted above.

3.) You can already do this with a graphics program, even MS Paint I believe.
I know that we all want new features in DC, but some things we can already do easy enough. I want to focus our meager resources on what we can't already easily do.
Personally, if I had the ability to write a script to overlay two sprites or to just open up PSP, I would always choose the latter. I think it's easier, plus I can add shading and stuff that DC will never be able to do.

As for your ideas about what sprites can be used to do, they are all really cool. I look forward to the day when I get to play one of your designs.
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