Re: Spells for DC
It actually seems to have started in Death Knights of Krynn, I am not sure because I can't access the manual. There it makes less sense, unless it was meant to boost the AC of hostile mages.
Anyway, if you are a designer and you want to make some humanoids tougher but not via items that the PCs can sell for cash, you could give the monsters spells like Iron Skin. Magical spells that create temporary magical armor and weapons make the monsters tougher in a fight but the party can't sell said armor and weapons if they win the battle.
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