Prot. from Good 10' radius is already added for clerics.
Here's the list of druid spells I've already got:
Druid Spells
===Level 1===
Detect Magic
Entangle
Faerie Fire
Invisibility to Animals
===Level 2===
Barkskin
Cause Light Wounds
Charm Person
Cure Light Wounds
Hold Animal
===Level 3===
Cure Disease
Neutralize Poison
Poison
Protection from Fire
===Level 4===
Animal Summoning I
Cause Serious Wounds
Cure Serious Wounds
Dispel Magic
===Level 5===
Animal Summoning II
Insect Plague
Sticks to Snakes
===Level 6===
Animal Summoning III
Cause Critical Wounds
Conjure Fire Elemental
Cure Critical Wounds
Feeblemind
===Level 7===
Confusion
Conjure Earth Elemental