Quote:
Originally Posted by olivier_leroux
As one of the FRUAites, let me try to explain what uatu was hinting at. The higher the resolution, the more the look will defer from what FRUAites are used to. That's not a bad thing, it's all about personal preferences and nostalgia, I guess (e.g. remember my initial comments about font size, the use of lower case vs. upper case letters etc.?).
As a player, I'll happily accept any resolution and art style. Dinonykos' style is different from what FRUAites are used to, and manikus' 3D rendered graphics even more so. And they're all good. As a designer though, my personal preference in art lies with colorful, detailed and elaborate 2D illustration-like types, not too realistic but neither too cartoony. I loved the early 90s graphics in games like Eye of the Beholder for example and I love evrything drawn by hans. Now, the higher the resolution, the more difficult it becomes IMO to make something look good. I'm not an artist myself so I have to rely on cheap tricks and artwork I steal from other people. That's why I prefer lower resolutions because they offer a trickster more possibilities.
Not sure if that's what other FRUAites think, too, but FRUA is a game with a low resolution, therefor easy to manipulate.
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So your argument essentially boils down to system shock? Or does it boil down to FRUAites not liking good art?

I'm just joking with you.
I think you have a legitimate point Olivier (or else I wouldn't even bother with the response). But, I think it really boils down to having good art. If someone could do a) high quality and b) contextually appropriate appropriate artwork, it sounds like you wouldn't have a problem with higher resolutions.
As a long time FRUAite myself, I don't mind the higher resolutions, in fact I was drawn to them.

Before DC became my drug of choice, I played the Baldur's Gate and Icewind Dale games. Even after I was really into DC, I played (and continue to play) NeverWinter Nights.I think it could be agreed upon that the graphics in those games are higher quality than FRUA, but I will concede that they are not necessarily contextually appropriate, i.e. their style is different.
In the DC pool of artists, I think Uatu comes close to the old GoldBox style, but better because of more options for DC. I think some of Ziroc's art fits as well, especially his walls and overland maps. Dinonykos and I are clearly doing our own things, though. I look forward to DC adding some new artists so that we can add even more of what people might want.
I've mostly just been playing devil's advocate as I don't really what resolution I play in, as long as the art's good and that includes 320x200.

