Quote:
Originally Posted by JonnieR
Okay, I may testing this differently than Manikus. I start with a chain event and it works, yea! The chained event fires everytime I am facing a certain direction (north) the square with the event, yea. However, I cannot get the normal chain to fire. I expect the normal chain to fire whenever I enter the event square from any other direction other than North. Is this correct?
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That is correct. In my example, this happens. Please, explain more so we can get this worked out for you.

Or you can show me, too. -> You can make a mini-mod (the smallest size level, with the least amount of stuff possible to illustrate the point), then start from beginning. During the opening title, hit CTRL + R and DC will record your session.

To play it back, rename the .log file which will appear in your design directory to "Playfile.log", start from the beginning, and this time during the opening title page hit CTRL + P.