Will the DC community play a game using this method of combat?

Absolutely.
Will the larger FRUA community play it? I think those that are willing to play DC games at all will.
One thing I've noticed about the community members (as opposed to casual gamers who are just surfing through) is that they will give most everything a shot, and if in the first little bit of time they are willing to suspend their preconceived notions, if they can be convinced it's a good game, they will continue to lplay. I think that most, if not all, of the designers value quality and story over everything else, and these folks are also the ones writing reviews and talking up games.



I can prety much guarantee all the forum members here, well the active ones, will enjoy your design, and I bet many of the people active on the FRUA forum will as well.
I also thought about the stone throwing trick, I just didn't include it, because I don't think you need to use this system to implement it. It could be done with a regular encounter.

Of course, you could still track it with a quest, so that the party has to get by them on the way out of wherever it is that they've gone.