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Old 07-02-2009, 07:41 PM   #11
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: The complexity of event-based combat

I understand. I just wouldn't be a good Sith Lord if I didn't point out the other options.

You could do all kinds of non-lethal things too. Throw a lasso to bind the opponent, or a net. Throw a flash grenade to temporarily blind them so you can sneak passed.

You could also simulate magical items, such as scrolls and other things that might have limited charges. Hmmm, more ideas having am I.
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