View Single Post
Old 07-02-2009, 11:15 AM   #2
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
Default Re: The complexity of event-based combat

That's a nice long chain. One of these days I'll have to post one of my wandering monster chains from the Prohovost design.

I look forward to finding out what each of the buttons and logic block events do so that I could give you some more useful feedback.
__________________
manikus is offline   Reply With Quote