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Old 05-22-2009, 11:13 AM   #8
Uatu
Horus - Egyptian Sky God
 

Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
Default Re: How do you make sprites work correctly?

Hokay... Fiddling around, I have managed to make the "Effect of Button" "Decrease Range" option for Encounter events work, but that only moves the sprite one step (the party does not move).

The above seems rather limited - I would rather do what you did in your animated GIFs (where the monsters step 3 steps toward the PC before combat)

I still cannot get the "auto approach" button to work in the combat event...
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