Re: Killing two wyrmlings with one sling bullet...
I think a concept was introduced like that previously, but without much avail. Now, ~charging~ for said ability to regain an old alignment (or buying the hearts of your favourite demons - figuratively or literally, your choice) does make a bit of sense. Safest way would be to do it in increments of 5% at 1Mil gold each. That makes it not TOO expensive but more than enough to alleviate some of those rather heavy coiffers that some characters have acculumated for themselves.
You can purchase weapons for around 13Mil to 20Mil gold at the moment, so a shift in alignment shouldn't be rendered too cheap. Then again if a shift of alignment from Lawful Good to Chaotic Evil would be around 40Mil gold, perhaps my initial amount was not high enough. Mayhaps at 5% at 5Mil gold each, so a complete polarity shift would then be 200Mil gold. If nothing else, it would inspire people to pick up after themselves more JUST to sell the items and purchase the indulgences. Implimentation would not be that difficult from what I understand. The only issue would be where to put them. My answer? Within Waterdeep. We already have one temple where good resides, so place one new NPC there whose sole purpose is to sell Lawful and/or Good indulgences. Just make another temple either within Waterdeep or BELOW Waterdeep (in the underworld close to Elaith's store might work) where you can buy and sell Evil-related items. And there you'd have your second NPC who would grant Chaotic and/or Evil indulgences... for a premium. (Hey, they ARE out to make a profit, right?)
For appropriateness, I would suggest a cleric of Tymora or Waukeen for the good indulgences, and a cleric of Cyric for the evil indulgences.
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There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you.
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