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Old 11-15-2008, 01:55 PM   #5
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: Event-based combat II

Quote:
Originally Posted by Uatu View Post
I do like magic and ranged weapons, though - I always thought it was stupid how the Final Fantasy, Dragon Quest, and Wizardry-type games treated missile weapons (and magic, too)...
Indeed. It is strange that you cannot use bows and spells to fight enemies that are not on the same square in these games (at least in Wizardry, I do not know how it is in the other games).
I liked how the earlier Might and Magic games solved this problem. They were not real-time, and you could nevertheless see the enemies approach in the 3D view (and attack them with arrows and combat spells).
You could do that (with some drawbacks) in DC, but I am afraid of the effort...
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