Re: Demo yes/no? Speech yes/no?
Genius! I wouldn't have thought of treating the view pane like a camera lense view from the PlayerCharacter's point of view. That looks like it works quite well. Can't wait to try the demo out! That is a great idea to impliment with 3d-models which can easily be spun around and posed without altering characters and then screen capped or saved to flattened image for use in DC.
|