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Originally Posted by SilentThief
Dinonykos, I like your included "help" in the game. Most games have like a demo level you play thru that teaches you various options/tricks you can use to finish your goals, and the part describing opening chests is a good move...
If you have something that is a little different from the standard GoldBox style then it seems you should have some explanation as to how this works.
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Yep, I also included an explanation of how the simplified combat system works in the demo-Level. That level is similar to the Star Trek holodecks or those training rooms of the X-men (I am no expert on the latter, though, but they have something like this, don't they?). You can even decide to deactivate the security system at one point to start a "real" combat, which will get you some extra-experience points. The demo-Level is connected to the 1st level of the game, but you do not necessarily have to enter it. Btw, thanks to Manikus for the hints on demos!
Quote:
Originally Posted by SilentThief
ps and the artwork is superb too 
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