Re: [WotLK] Anyone thought of what build you will be in WotLK?
Yeah, usually these 2 or 5% modulars are useless for PvP and an absolute waste. A 5% chance in 100 asks for alot of continous hits to justify taking this talent (mind you, it seems to proc alot in PvE - almost more than the listed amount). You most likely would see it proc so little in the heat of PvP, that it you'd forget you ever took it. By the time someone hits you 3 times you are either dead, dying or running away in WSG/arena.
The exception to this are modular proc stuns/snares, as they are CC's and you can never have enough of them in PvP. Even if it is as little as 1% I will always take it. The Mage talent "Impact" is a good example, which has a chance to stun a target with fireball proving invaluable as your target becomes a sitting duck for your next spell. Crippling Poison too even, any rogue with a brain will sacrifice Deadly for Crippling simply because it's a snare/slow.
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon...
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