Thread: The City
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Old 10-13-2008, 05:48 PM   #15
Arminius
The Magister
 

Join Date: January 10, 2008
Location: The Gate Between Worlds
Age: 53
Posts: 103
Default Re: The City

Quote:
Originally Posted by SilentThief View Post
I'll be DL-ing a city part soon (figure in next 2-4 weeks, but hopefully sooner), but currently have no time . My financial situation has turned for the worst... I'm looking for work, unemployed but have a vehicle, and only my fiance is working. I recently sold my modest collection of Xbox games to get some money for gas to go look for a job. I'm hoping this doesn't turn into me having to move out of my home for lack of rent

ST
I've been going through a similar crisis ST. Hang in there. Keep a positive attitude, don't let yourself fall into a slump. When I've tried everything I can think of to get back on my feet and nothing seems to be working I don't sit around feeling sorry for myself [not to imply that you do that...] I go to the nearest mountain [we have a few of them around here] and take an all day hike through the wilderness in search of Ginseng root. It can be profitable.

I can get $1000 per pound at the local herbalist right now for it. But whether I find a pound or an ounce it's really just the act of doing something, being active, adventurous, staying busy that helps me the most when times are tough. Also it is good excercise and I get pretty dirty and nicked up so I feel it keeps me from getting too soft and forgetting what it's like to work for a living.

@manikus: I love this idea. I want in too! Going to check out the page now... I'd like to make something inspired by the Guardian of the Flames series of novels by Joel Rosenberg and the game Arcanum which has a similar mixture of magic and low-tech. Steam power, gunpowder, chemistry, mechanical gear driven gadgets, and maybe a little Edison and Tesla thrown in to make it more mysterious and awe inspiring to a world accustomed to seeing the miracles of real magic everyday.

I wonder about that though. Should certain things be predefined as global realities of the primary world in which this game takes place? For example, you wouldn't have a polar climate in the same place as a tropical one. And with different worlds of fantasy magic appears in different degrees of frequency and power.

In some fantasy magic is prevelant and can be seen to be a part of every day life. In other fantasy worlds it is restricted to only the most intelligent and experienced practictioners. In the later case the average character or NPC may have great respect for such a master of such rare arcane powers or they may fear and distrust those who practice it.

But I guess that could make for interesting dialog too. If say one area is pretty much devoid of magic-users while a neighboring area seems to be full of them then perhaps the people of the more magically inclined area would look down their noses at the less-magical area as being backward, less intelligent or less educated, or more primitive. While people from the less magical area could look upon anyone from the high-magic area as being demonic or mutants or something abominable and unnatural.

One interesting thing about the game Arcanum is the rules regarding the operation of magic and of technology when in close prosimity with each other. Since science depends on the laws of nature being fixed and magic depends on the laws of nature being unfixed or bendable or maybe not existing at all but an illusion it is easy to see why the two might behave unexpectedly when practiced too near each other.

That might also explain why one place could be so full of magic while another place might have hardly any sign of magic at all. Perhaps it has to do with the unstable relationship between magic and science/technology.
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