Thread: Art Requests
View Single Post
Old 08-14-2008, 10:54 AM   #250
SilentThief
Symbol of Cyric
 
Burger Time Champion
Join Date: September 10, 2001
Location: USA
Age: 49
Posts: 1,301
Default Re: Art Requests

Quote:
Originally Posted by manikus View Post
If it's an attribute in DC, even if it's not being consulted at the moment, we can check it. I.e. we can do morale checks now.
Richard had the morale system and fleeing in place, but he found that monsters kept running away and in certain circumstances (I can't remember what they are) fleeing would cause DC to crash. So, he turned it off. Personally, I don't mind creatures fleeing so much (I do mind the crashing, however), I've always thought that the AD&D CRPG way of every creature stays and fights to the death is kinda ridiculous.
I just last night tested this out, via turning undead; and the game gets into an endless loop when the skeleton goes off the map. The idea I had was that the engine should change the status of the fleeing creature to temp gone or gone or something like that to get rid of them (cuz the temp gone status does NOT hang the game). Also, the goldbox games were a little more realistic about the morale with creatures fleeing after taking a beating. However, I dunno how well this system was integrated; due to the fact that recently playing POR there was a battle I was in with like 30 goblins and my level 2 party. I had my 2 fighters and my cleric down, leaving my dwarven fighter thief, and my other cleric and my mage left and they still had me outnumbered by 5 to 1 and they started fleeing.

ST
__________________
http://www.wilhelmscream.net/
SilentThief is offline   Reply With Quote