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Old 07-15-2008, 05:16 PM   #24
resincake
Elite Waterdeep Guard
 

Join Date: July 14, 2008
Age: 51
Posts: 12
Light Bulb Re: What Campaign Setting for your Module?

Quote:
Originally Posted by manikus View Post
@resincake: Sliders? That sounds cool. Is it just going to be into other fantastical worlds, or were you thinking about throwing some "technology" in there?
Well, It would be about 75% fantasy setting (based on my current written design), but I have the artwrok,SFX & MIDIs, and plan on incorporating:-

Prehistoric
Modern
Future
Alien

As well as a variety of genre-based realms (ie./ horror, military, etc..), so to answer your question Manikus, yes, there will be technology too, but the items and such (guns, armour, shield generators,etc..) I'm not sure about yet. I already know the 'monsters' & 'NPCs' will be using realm-specific items, but I am unsure if to allow the PCs to use these items too. There are pro's & Con's for both arguments, taht I ahve come up with. I guess I'll cross that bridge when I come to it, you know .. ;>

¬-ResinCake¬-
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