Quote:
Originally posted by LennonCook:
When you claim the keep from Nalia, it *will* clear everything out. Always. It becomes a different area file, so none of your old stuff is there.
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.....IF your main character (PC) is a Fighter, Barbarian, or Monk. If your PC is one of these classes, we can give you the codes that will let you teleport your party to the "old" de'Arnise Keep--which will enable you to run around the place like a chicken with its head cut off, looking for where the hell you left that last Flail Head)--and then, when you've found it, back to the "new" de'Arnise Keep, so you can pretend all that cheating stuff was just a hallucination.
Thought for the Day: Does the forge even *work* in the "new" map? By which I mean, can you collect all 3 Heads, accept the Keep, and
then forge the Flail? I've never tried.
Slavers Question: Genuine Bug.
Djinni Question: Okay, so you missed out on some EXP and a sword. No big deal, accept your mistake and move on.
Sewer Key Question: Just keep your eyes open for keys in strange places. You never know when you might find the one you need.
Wolfwere question: It might possibly be related to time of day, but it's more likely that it's just a bug. Either way, you're not missing much: The encounter is a rather lame one, in my opinion, especially considering how cool Coran was in BG1.
Und Velcome to Ironverks! Ja, Ja! Vy am I usink zis strange Djerman akzent? Ich weiss es nicht! Ach, mein Gott in Himmel, Helfen Sie mich!
(Pardon. I appear to be experiencing some technical difficulties.)
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[ 07-21-2003, 04:06 AM: Message edited by: SixOfSpades ]