Re: Dumb question?
Well...Converting the walls via scale2x isn't the way to go. Because scale2x can convert only by direct multiples of an image (i.e. 320x200 -> 640x400), it can't directly upscale the walls, overlays or anything that doesn't match the default art definitions for DC. True, the resultant images can be reprocessed by hand to work, but at that point it is becoming more work than I currently have time for....and to be honest doesn't look a lot better than the few I already did /w PSP by hand already. So that's out (for me).
However....
Scale2x DID work well with upscaling the default UA icons. Granted, I still had to cut/paste the resultant images into the side-by-side format DC likes for icons...But that was quick and dirty work. The scaled UA icons, while not the quality of the ones produced by DC's fine artits, are considerably better than the old, heavily pixelated ones done a long time ago.
So the good news out of all this is....I've fixed the art deficiencies in my conversion mod, loaded the new icons, and am doing the final play test now. Hopefully I can release it before too long.
T
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