Thread: Death penalties
View Single Post
Old 03-23-2008, 11:47 PM   #1
roddybug
Manshoon
 

Join Date: December 2, 2003
Location: United Kingdom
Age: 56
Posts: 215
Ironworks Forum Death penalties

Penalties for dying. I'm in favour of that providing that they are not extreme. Gold is plentiful in EfU and xp can be regained via quests, even from a distant level. I've seen people use death as a way of getting round curses/diseases etc. I also know that some players xp farm, create a "build" and head down to lvl 11 for the quests, if they die who cares - hit re-spawn. I try to create my characters with the idea of remaining vertical, I miss a lot but I'm still standing. Others just go for the insane ab and opt for the horizontal approach to gaming.

EfU is a good and fun module, having a death penalty will give it an edge. People should be scared. Discuss...
__________________
Why should I let the toad work
Squat on my life?
- Philip Larkin
roddybug is offline   Reply With Quote