Death penalties
Penalties for dying. I'm in favour of that providing that they are not extreme. Gold is plentiful in EfU and xp can be regained via quests, even from a distant level. I've seen people use death as a way of getting round curses/diseases etc. I also know that some players xp farm, create a "build" and head down to lvl 11 for the quests, if they die who cares - hit re-spawn. I try to create my characters with the idea of remaining vertical, I miss a lot but I'm still standing. Others just go for the insane ab and opt for the horizontal approach to gaming.
EfU is a good and fun module, having a death penalty will give it an edge. People should be scared. Discuss...
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Why should I let the toad work
Squat on my life?
- Philip Larkin
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