This is such an irritating problem that sonce nobody has made a MOD to fix it yet, I suspect that it must be hard-coded into the game. Yeah, having only 2 Quick Weapons is doable, but does anyone really need FOUR Quick Spells? Nobody ever uses Quick Spells anyway, that's what the Pause feature is for. I think ALL of the classes would throw their hands to the heavens and shout hallelujah if someone was to write a MOD that sacrificed the Quick Spells and that useless "Guard" button in favor of more Quick Weapons.
Of course, that still wouldn't help Cleric/Thieves, as they just have too many buttons as it is. But they could still benefit by having their Thieving button moved to the front menu and having their lesser-used skills, like Talk and Turn Undead, moved behind the Special Abilities button.
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Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
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