03-02-2008, 12:30 AM
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#17
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Jack Burton 
Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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Re: Collaboration on Forgotten Realms Theme
I've been thinking a lot about consistency of art and having a look for a design. (Not just about the collab, but about designs in general.)
I think consistency is more important than any particular look. So, we need to decide on a scheme for the art. When we do, I think that one person could handle an area, i.e. one person makes walls, one person makes small pics, etc.
I think it is completely feasible to have photo-realistic small pics and cartoon-like icons, but probably not photo-realistic small pics and cartoon-like big pics. Here's my thoughts on this:
small pics, big pics and sprites should all be the same style; walls and backgrounds should all be the same style; icons, combat walls and combat wildernesses should all be the same style; all the music should be of the same style or quality; all of the sound effects should be of the same style or quality. For sounds, I mean by styles the broadest of musical styles, like acoustic or ambient; and by quality I mean all midi or all mp3 or all wav. 
I guess I should further clarify styles for graphic arts (ya know, what I mean, not the world at large). By photo-realistic, I mean the 3D rendered graphics a la the small pics I have done as default art work for DC. By cartoony, I mean the style that Dinonykos employs in his art.
Okay, with all of this being said, I can do 3D art that isn't so photo-realistic if that's a route we want to explore. I can do cartoon shading and post-work as needed.
So, who wants to do what? JohnnieR, you've got the story and Uatu, you're into the art, so I guess that leaves me to play-test.   J/k
JohnnieR - do you want to handle the coding? Level creation? Database creation?*
Uatu - Breaking the art down by type, what do you want to do?
*Database creation can be done without the design, as they can be exported to txt files (or created that way in the first place) and implemented later or as needed.
Also, the method for passing the files around to the person working on them, doesn't require that all the files in the design be passed. Most art (graphics and sound) could be posted in the forum here and downloaded by the others. In that case we would only need to send around the .lvl and .dat files (and the .txt and maybe some other types) and would be a relatively small .zip that should be easily small enough to ride as an attachment to an email.
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