Ideas for a hero....
No, I don't. What do you think Funky Dynamite is?

He's my PC. No, seriously, he is....
Anyway, duh, I'm a moron...ok, my design is going to be a typical dungeon crawl, in this case, through a very large castle. The typical action is going to be broken up by having to find clues and solve a mystery. The PCs take on the roles of detectives. Though my campaign has some modern elements, I didn't want to a modern day game. I wanted this one to be a fantasy. I don't know what kind of mystery it'll be yet. That's what I need a villain for, to help me figure out the timber (I think that's the right word) for the adventure....
Incidentally, originally I was going to have the player play -one- character, I rethought that and I'm thinking the player can make any character he/she wishes....