The Rogue Rebalancing mod has been updated to
v3.81. In summary, this update resolves a few compatibility issues with other mods and fixes several minor bugs. Here's the full list of changes:
Core component changes: - The "Revised Thievery" component can now be installed on (Easy) TuTu and Classic Adventures (Note: on those installations only the "non-stacking potions" part of the component works)
- The Jester's innate trait "Fool's Luck" will now correctly apply the +5% bonus to the Pick Pockets skill
- Fixed a duplicate response in one of Arledrian's dialogue branches and made some minor tweaks to his AI script
- Fixed a duplicate response in one of Gaelan's dialogue branches
- Greagan's Harp was erroneously usable by Monks
Changes to the Chosen of Cyric component:- Fixed a bug which could sometimes prevent Venduris, Grok and Bodak from becoming invisible during one of the encounter resolution cutscenes
- Fixed a bug which sometimes prevented Grok from switching between his weapons
- Resolved a minor incompatibility issue with the Improved Anvil mod
Changes to the Shadow Thief Improvements component:- Resolved some minor script conflicts which could previously occur when other AI-enhancing mods were installed. For example, several Shadow Thief opponents were unintentionally getting additional potions from both "Shadow Thief Improvements" and "Sword Coast Stratagems II". This has been fixed, and they will now only receive one set of potions
- Fixed a bug which could cause the Spell Sequencer cast by a Zhentarim Mercenary to crash the game under rare circumstances
- Fixed a bug in Aran Linvail's AI script which could occasionally cause him to stand idle for a short while
- Made some minor script tweaks
Note: if you currently have Rogue Rebalancing v3.8 installed then you won't have to start a new game after updating to v3.81. Otherwise, starting a new game is required in order for all components to work properly.