Thread: I can't solo
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Old 07-01-2003, 10:59 PM   #14
SpongeBobTheDestoyer
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Join Date: August 2, 2002
Location: St. Louis
Age: 50
Posts: 529
Quote:
Originally posted by Pirengle:

  • Anti-magic party: wizard slayer, swashbuckler, barbarian, monk, archer (no cleric spells), Korgan
  • Pro-magic NPC party: PC bard (no kit), Nalia, Jaheira, Edwin, Kelsey, Anomen
  • Pro-magic party: bard, abjurer, sorcerer, ranger, druid, wild/plain mage
  • BG2 specialty party: barbarian, sorcerer, monk, wild mage (ToB only)
  • Traditional D&D party: fighter, thief, mage, cleric (no kits)
  • Pirates!: 2 swashbucklers, berserker, enchanter/sorcerer, blade, multiclass thief/cleric
I like those ideas, especially the pirate group. Brynnlaw would be like a homecoming. For your anti-magic party I would substitute Valygar(no spell casting allowed) for one of them simply for his anti-magic raving.
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